Saturday, February 29, 2020

再生- 在21世紀經由科學窺視生命 Ana-genesis: Picturing Life through Science in the 21st Century



Ana-genesis: Picturing Life through Science in the 21st Century 

 Project of 2005 
 Luchia Meihua Lee

Although human genotypes or interior profiles identify us humans as Homo sapiens and are the same, human phenotypes that determine how we look are different. But what makes us human? Is it the combination of nature/nurture or is our desire for learning? A combination of reasons including Mendel’s “factors” that transmit hereditary traits, determine our evolutionary make-up. But, in a world in which cloning, DNA sequencing and genetic engineering these have become somewhat more predictable. In 1953 James Watson and Francis Crick discovered that the gene was a ribbon-like strand of deoxyribonucleic acid or DNA, that was arranged in a double helix formation. About three billion rungs or base pairs that join these helixes like rungs in a ladder form a genome. It takes about 100,000 genes to make up the genetic map of who we are. Molecular biologists began experimenting with gene mapping, splicing and grafting genes of one species onto another in 1973. They did this because the human DNA could be seen easier when grafted to different species consequently they could manipulate and study it better. Gene mapping has led to the identification of many diseases but still more are caused by a combination of nature and nurture thus a demand has risen for many government to study sequence the human genome. The year 2003 marked the 50th anniversary of the discovery of the DNA double helix by Watson and Crick. Subsequently, science has made further inroads into proteomics that seeks to manipulate proteins into delivering necessary drugs to a specific site and have been put into place by pharmaceutical companies at present. The integration of science and art forges a new understanding while standing at the very brink of discovering the very nature of life.

再生21世紀經由科學窺視生命

雖然人類的身體基因型態或是內在心理剖面證明人類是具有高智慧的人種同時具有相同的基本結構組織但是人類基因表現型卻決定了我們外觀上的不同,  到底是什麼製造了人類是先天因素或是後天的環境造成或是我們學習的意念及願望所形成一些複合的原因中包含了孟德爾發現的遺傳因素,  祖先傳承決定了我們進化的架構  但是在複製人的時代裡, DNA的順序及基因工程在某層次變成了可以被預測的情況

1953 傑姆士懷特生先生(James Watson)及法蘭西斯 克利先生(Francis Crick)發現了基因型是呈現一種蝶結式的去氧核醣核酸複合體或是稱為DNA,  這一種結構是雙螺旋階梯組織型態,  幾近三億個梯架杆或是雙基形組織可結成一個螺旋階梯式的基因型而需要將近十萬個基因型才能製造一個人體

 1973分子生物學開始進行基因地圖的實驗分析基因剪輯 與接枝混種去研究基因型種類這一些基因剪接是為了能更容易檢視不同基因組型而終究是要再了解及操控基因 研究基因地圖發現中證明了許多的疾病事實上是來自先天因素併合後天的環境而產生,  這種發現促使許多的政府機構投入許多經費去研究人類基因型的結構順序2003年是傑姆士懷特生及法蘭西斯 克利發現雙螺旋基因型的五十週年紀念 緊接著 生物科學被導引進行蛋白質的研究 ,並且發現並操作白質以製造出一種特定的用途的必須藥品,  現在藥學公司並為這項研究成品設定特別部們  
藝術及科學的整合將打造出一種新的理解 ,在這兩種邊際間去探究自然生命的最初原創發現的多樣面向


展覽地點:希臘雅典現代館美術館       
Vorres Museum-Modern Art MuseumAthensGreece 
展出日期:  March 1st – May 30th  2005 
廵迴法國巴黎  土耳其伊斯坦堡其他國家美術館


策展人 Thalia Vrachopoulos,, Luchia Meihua Lee 及 Elga Wimwer經過長時間的交互討論構想規劃一項展覽, 來反應當前科學及生物學的發展 ,並進行藝術與這項領域的交流  
展覽檢視與下列相關議題:蛋白質的 基因型 生物資訊學 基因體生物工程 混血 以及人類基因研究計畫這一些與全球生物學有關計畫 ,當代文化及藝術產品近二十位國際藝術家 , 運用多樣的媒材表現, 如錄影裝置攝影、數位、雕塑及繪畫來表現這樣一個主題  

The curators Drs. Thalia Vrachopoulos, Elga Wimmer and Luchia Lee have envisioned an exhibition reflective of the current scientific and biologic developments as they pertain to art thus are showing works that relate to the issues of this field’s fluid boundaries.
This exhibition will examine issues that relate to proteomiocs, bioinformatics, genomics, bio-engineering, cross-breeding, DNA mapping, and the Human Genome Project as they relate to global ecology, contemporary culture and its artistic production. Twelve international artists working with various media from video, installation, photography, sculpture and painting will be featured.


Patricia Piccininni: creates sculptures resembling toys half human and half
animal: A cloned “toy”

Dieter Huber: ‘plays’ with DNA and self portraiture representing himself as half female/half male

Steve Miller: creates digital images of DNA’s primary function as a source code for cells to construct new protein molecules.  He hopes that his new visual language is a representation of the most advanced thinking in our
time as well as the imagery of the “new Body”.

Jenny Marketou: in an adopted version of the story of Drakula, the artist has a body transformed by a “blood transfusion” with Drakula’s bite.

Brian Crockett: Uses transgenic the practice of transplanting genes from one species to another, to create hybrids with characteristics of both species.

Eva Sutton: engages molecular biology and its offshoot, genetic
engineering with which to create hybrid creatures through the manipulation of individual components of complex systems through her software designs, and that challenge notions of perfection and its consequences.

Suzanne Anker: has been a printmaker and sculptor who since 1987 has used  genetic imagery and is interested in the relationships between art and biology and how nature can be transformed into an artifact. Her imagery recalls maps, diagrams, sequencing codes and other forms of scientific communication systems.

Leigh Anne Langwell: investigates the inner landscape of the body as microcosm. She documents the rich dialogues of a myriad cells and organelles that maintain the communication pathways for the exchange of electrical and chemical information.


Andromahi Kefalos: Utilizes MRI films with which to study the physical landscape of the mind and the body’s soft tissues. She works with glassine paper drawings in installation combined with multi media to create environments.
 

Tuesday, February 25, 2020

Mont-Saint-Michel: The historic 3D model comes to life The famed Mont-Saint-Michel relief map—a 17th century icon of French innovation, history, and culture—comes to life for the first time in the US as an immersive mixed reality experience.

https://www.microsoft.com/inculture/arts/le-mont-saint-michel-mixed-reality/?ocid=AID2492522_QSG_379207

Mont-Saint-Michel: The historic 3D model comes to life


The famed Mont-Saint-Michel relief map—a 17th century icon of French innovation, history, and culture—comes to life for the first time in the US as an immersive mixed reality experience. 

For centuries, technology has been influencing the way people engage with the world and shape the course of history. In 17th and 18th-century France, large-scale 3D maps—painstakingly built by hand down to the most intricate details—were the most advanced mapping technology of their time. They were considered such valuable strategic tools that leaders like Napoleon and King Louis XIV considered them military secrets and hid them from public view.
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https://youtu.be/MGtpe0ni_nI

https://www.microsoft.com/inculture/arts/le-mont-saint-michel-mixed-reality/?ocid=AID2492522_QSG_379207